![]() A native Dutch resident soon to be in our new Calgary studio, Jeroen is the original creator of the classic Sinjar map from the Half-Life 2 Insurgency: Modern Infantry Combat mod as well as Insurgency 2014 standalone, so he’s been with us for a while. First we have our lead level designer Jeroen van Werkhoven, who in addition to designing levels himself oversees all things level related. ![]() It was a no-brainer that we had to recreate it for Insurgency: Sandstorm.īelow you can see my interview with some of the developers on our level design and level art teams. Ministry stood out from other maps with its indoor room-clearing style gameplay, symmetric layout, and stylish visuals. ![]() ![]() It was a favorite of our competitive Firefight players as well, always featured in tournaments and league play. It was (and still is today) the most played map for both Skirmish and Firefight modes, and the second most played map for co-op in Checkpoint mode. Ministry was one of the most popular and iconic official Insurgency maps. Some of you might recognize this level as a classic from Insurgency 2014. Today’s Community Update is about our upcoming new map Ministry, which you can play right now in the Community Test Environment along with a new game mode, new weapons, new weapon optics, and more. I am the lead game designer on Insurgency: Sandstorm. Hey everyone, my name is Michael Tsarouhas.
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